Playing with Adobe CS6 While Working on the Launch of my Beta Program


As I mentioned on a previous post, I just launched a beta program for my Jewelry Assembly Management System. For the landing page, I wanted an introductory video with some cool effects, and while that was not necessary at all (the cool effects), I thought it would add some spice. I also though that using an After Effect template that I got from Envato, would make the little side project easy.

Well, I was so wrong. You see, I have the Adobe CS6 Cloud subscription, so I wanted to start playing with all my new toys (I use only a few of the programs in the suite on a regular base).

I have never used After Effects before, and it’s a huge monster. I started watching some video tutorials on the Internet, but they were going to fast. Finally I found some just right paced tutorials at

So, I create some text slides in Photoshop, put them in the template, edit a few things here and there, etc. Maria, my wife, recorded the audio and sent it to me and then I synced the video and the audio  and I added some background music. It was much more work than I would expect, but it was done. Now rendering time. Oops. It took forever, like 15 hours… and it crashed. So I have to start the rendering all over again.

I decided to render the video again at 720p instead of full HD. It took less time to render, but again it was painfully slow, around 7 to 8 hours. This time the render seemed to work OK. Time to watch it on a video player. Bummer! the video was playing OK, but it had no sound. What did I do wrong? I have no clue.

Well, I was not going to re render it on After Effects, since I din’t know the cause of the problem. Time to experiment with another possible solution. So, I started Premiere, added the video and the 2 sound tracks (the voice narration and the music background), adjusted the tracks accordingly and rendered the video again. This time it took around 3.5 hours. Al little better, but still very slow, considering I have a Intel Core i7 machine with 8GB of RAM and a good GPU. What is interesting is that the video produced by AE was around 230MB and the one produced by Premiere around 1.05GB. WOW, huge difference. But who cares. This time it worked.

Did it turn out as I expected? Not exactly, but this video was not really critical for the Beta launch. It’s just a teaser of why a jewelry designer would like to try the program. I guess the video is just OK. Once out of Beta, I will need to make my videos look more “professional”. Eventually I will get there.

Do you want to see the final result? Check it out below.

Then, it was time to make a video showing how to use the Jewelry Assembly Management System. Basically, I needed to record my screen while showing how to accomplish the tasks. I downloaded a trial version of Snagit, and recorded the video. I wanted to include a title at the beginning at another at the end and add background music. This time I decided to work with the video features in Photoshop CS6. I created a new layer and added the initial title, included it on the same group as the video, made a copy of that layer and changed a word, and added the music sound track. I rendered the video (it took around 1 hour) and all done.

Again, I am not fully satisfied with the result, but it’s not too bad. I guess practice will help improving my video editing abilities … and my narration abilities.
Here is the final video:

What do you think?

Do you have some recommendations or pointers that will allow improving the process?

Do you have good suggestions for …

… a tool to handle digital downloads for sale. I am mainly interested in handling monthly subscriptions.

On my previous post I mention the launch of the Beta program for our Jewelry Assembly Management System. Well, once the beta is over I plan to sell it, both as one time payment (as most software apps) as well as a subscription offer. I am developing the application in Adobe AIR, so I need the subscription management platform to have an API that my application can talk to, to verify that users are up-to-date with their subscriptions.

If you happen to know a tool, system, platform… preferably a hosted cloud solution, please let me know. I will appreciate the help here.

Just Launched a Beta for Our Jewelry Assembly Management System


My wife  Maria designs and makes fashion jewelry, that she sells at

She loves to do one-of-a-kind,  but for the type of products she makes and the price points she has, one-of-a-kind ‘s are not a good business model. After several discussions we agreed that she will produce copies of her designs when she gets orders.

That is all good. However, what happens when people order a design she made a while ago, let’s say a year ago. Well, does she know where did she get the findings, the beads and other materials? Probably not. You see, she sources her materials from anywhere she finds something interesting that calls her eye.

Well, that is why I decided to help her making a program to record the materials and related info (picture, vendor, component URL, etc), and include notes and instructions, so she can replicate her own designs.

Talking to other jewelry designers, we realized that most of them face with the same problem, so we decided to make a public beta. Thus, people can download the program and provide feedback to improve it.

We plan to have several iterations while in Beta, making sure we take into account the feedback from jewelry designers that join the beta program. Once the beta is over we plan to offer the program at a very attractive price point, so it will be accessible to (hopefully) all interested designers.

The nice thing about this is that non-jewelry designers that have heard us (my wife and I) talking about it, believe it can be adapted to other markets as well. Humm. maybe this is my future:)

Anyway, in case you want to check the application go to Baloka Product Assembly Management – Beta.

Let me know what do you think?